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Robbin' Goblin, as it's name suggests, is a game where you regain your lost wealth through stealing from the little robbers: the goblins. The gold you acquire can be used to build castles, equip your defenses with ballistas, hire guards, and make modifications which hinder the goblins' paths. Use the skills you unlock, and test your resourcefulness to decide your fate: Will you fall to poverty, or rise to royalty?

Post news Report RSS New Test Version and Gameplay Video!

The third test version and the fourth gameplay video are out, introducing new units, such as Zombie Goblins, spreading blight and disease!

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Gameplay video #4:


Robbin' Goblin (test version #3)

Four new units have been added:

The Zombie Goblin is weak and slow, but has a lot of health and dangerous abilities. The tile it starts its turn on has a 50% chance to turn into a Blight tile; the four neighboring tiles will become infected tiles, having 25% to turn into Blight tiles every turn.

Infection lasts for 2, while Blight for 3 turns, however their duration is renewed when one of your living units is on them. When your unit is on a blight tile, it will lose one of its action points, and if they are still on it after 3 turns the penalty will increase to 2.

Blight
Zombie Goblins spreading Blight and Infection

The Zombie Goblin also spreads disease, which has 3 levels, each constantly decreasing more and more of your unit's health.

The other new units are: The Cross (can remove blight and cure disease), the Caltrops (basic spike trap) and the Ballista (strong ranged unit).

I also added a small tutorial, which will be later extended.

If you have some feedback on the game, be it criticism (constructive) or suggestions, please share it either on indieDB, on our facebook page, or at tulipsarebetter.com.

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