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In Risk of Rain, time = difficulty. The longer you play the harder it gets, do you tear through the levels as fast as you can or do you spend time collecting some of the many ability granting artifacts? With randomly generated levels, giant bosses and just one life. How far will you go?

Description

The demo is out! This marks the last free version to be released and also doubles as a demo of our game. Outside of major bug fixes, any release from now on will be in our closed beta. For our alpha testers; you may notice a few big changes, mostly in balance AND that we have a musician on board!. There are quite a few changes from previous builds, and (quite frankly) I can’t remember them all. Tell us how you feel!

Preview
Risk of Rain Demo v1.0
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