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Rising Spirit is a traditional fighting game, like Street Fighter or MK, with the feel and fluidity of a platform brawlers like Super Smash Bros. Melee. It doesn't play like either of these two games nor is it trying to be like them either but instead is a rather unique blend of the two types of fighters to create its own experience. This fusion grants us the ability to create a unique fighting game in which each player has freedom and flexibility within the playstyle of one character instead of feeling confined to the "Developer's Intent." The game is designed in such a way that you will be learning and figuring out and discovering new strategies and ways to play the more you play the game. It is a game where both Brawler and Traditional fighter communities can find common ground as well as being a fun accessible game for the casual audience. - easy to pick up but hard to master

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Description

Panning around the stage showing off the WIP of our updated art direction and animation style