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Rifts of Nexia is an role playing game set in the realm of Nexia, after the effects of the awakening which was a catastrophic event in which portals now known as rifts begin appearing, but not just in the realm of Nexia but in different "Worlds or Realms" as the great sages have explained. These events caused a great deal of problems for the inhabitants of Nexia splitting them into 5 great factions. This is the basics of the story and will go more in depth as the game creation goes on. You will be able to find more about this world by reading books found in libraries or homes or going exploring and finding an ancient submerged ruins under the sea or behind a cliff face. The game is set to be an enjoyable role playing game that you can get immersed in with puzzles that will test your knowledge to even speech with different races as you are a human and it wouldn't be right if a human could fully understand an elf or a dwarf for example. this is a brief summary of the Rifts of Nexia.

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Zenith Entrace
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Description

WIP all areas currently in the game are subjected to change as well as a lot of the objects that can be interacted with in the environment are invisible.

The last road just before you enter the town of Zenith it isn't to special as this is sort of a back route but isn't really due to the lack of ways to come in from this direction it isn't protected very well just 2 or 3 guards usually.