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Reverse Time Collapse is a (time travel) story driven Action-Adventure. A unique experience that combines the fast paced action of The Last of Us, the stealth of Metal Gear Solid with the puzzle system of Monkey Island. There are some similarities with L.A. Noire and Shenmue. The game combines exploration, combat and an innovative over-time puzzle solving with multi character cooperation system.

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What about gameplay?

What about gameplay?

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A brief introduction to our innovative Over time gameplay, the main concept our game Reverse: Time Collapse revolves around.

Funny performance test

Funny performance test

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During the development of a game, you should always keep focus on performances, frame rate etc. We were doing a test with some NPCs rendered on screen...

How to render a realistic skin

How to render a realistic skin

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Skin is something really hard to render in a realistic way. In this article we discuss an effect we found very helpful, Sub Surface Scattering.

Time (signature) collapse

Time (signature) collapse

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Music is a very important media for a cinematic videogame like Reverse: Time Collapse. Tim Besamusca created the main theme, titled "Time is collapsing...

Building levels brick by brick: indoor spaces

Building levels brick by brick: indoor spaces

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Second article about levels in our action-adventure Reverse: Time Collapse. This time we analyze indoor spaces.

Building levels brick by brick: outdoor spaces

Building levels brick by brick: outdoor spaces

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Levels are very important in a videogame as they are like scenographies in a movie. Let's see how we managed their design.

Adding the third dimension

Adding the third dimension

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Concept arts are mandatory to visualize your ideas and to finally look into the eyes the characters you had just in your head, but if you want to do a...

Starting the development of an indie videogame: The concept art with an AAA team

Starting the development of an indie videogame: The concept art with an AAA team

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When we had the idea of our new indie game, we thought that the concept should be great! So we contacted many talented artist of AAA game industry. So...