A MAGICAL WORLD FULL OF WITCHCRAFT AND WIZARDRY AWAITS YOU! Join the worlds best wizard academy and embark on an exciting, mysterious journey. Learn 4 different and mighty spells to change the world around you, experience a breathtaking plot about the lost wizard Rhobar or challenge yourself in the freeroam mode! Combine the use of the 4 unique Spells Auraco, Luminos, Terramus and Ignis so solve magical puzzles and find the ideal route in the Spell-Challenges. Set your own highscore and rise the bar for other wizards to a new level.
After over 2 works alone and mostly in silence, it's finally time to reveal the beast Beyond Enemy Lines 2.
Take the role of a special agent deployed deep beyond enemy lines where terrain and conditions are barbaric. You will seek, locate and destory the enemy while causing havoc and confusion. Emerge a hardcore tactical experience in vast, nonlinear missions where skill and tactical decisions matter!
Beyond Enemy Lines 2 features an intense experience in vast, nonlinear environments. From dense forests to claustrophobic close combat fights in underground bunker complexes. You are free to approach each objective with your own strategy.
You have the total freedom to choose your path - guns blazing or silent assassin - it's your choice!
Conquest
A large-scale game mode with up to 32 players fighting for the control of key objectives. The team holding the most objectives is in the lead and will drain the enemies tickets. The team with the most tickets left at the end of a round wins. Kills and objective captures will reward you with money, which can be used to buy new weapons and equipment. There are no predefined classes!
Team Deathmatch
This mode pits your side against the enemy and you need to defeat as many enemies as possible while protecting yourself and your team mates. Infantry based units combating each other to the death. Kill or be killed!
Coop
Join up to 3 other friends or strangers to fight against the AI in specially designed missions. Or let the Random Coop Mission Generator generate a unique cooperative operation deep beyond enemy frontlines.
Dedicated Server
Beyond Enemy Lines 2 supports Dedicated and Peer-To-Peer Servers, Dedicated Server Files are included within the game folder. You are free to set up your own server with your own rules.
It's your server - you dictate the rules!
Bot Support
All multiplayer game modes have full bot support!
Official Site: Beyond-enemy-lines.com
Developer: Polygon-art.com
Discord: Discord.gg
Facebook: Facebook.com
Twitter: Twitter.com
Beyond Enemy Lines | Tactical FPS and spiritual IGI successor on Kickstarter + Alpha Demo Support us with only 15€ and you'll recieve the final game...
Read everything about the upcoming steam release, DRM, DLC plans and when you can expect new updates.
Time for a new update! This time I want to show you the graphic scalability of Revenge: Rhobar's myth!
It's time for a massive news about Revenge: Rhobar's myth and the upcoming Steam release.
Respect is due for working on user options before release.
Too many games lack graphics options and even keyconfig options and it's very annoying.
this reminds me of a harry potter game i played years ago
definitely change the FOV (Field of View) to 90 degrees
It is 90 by default ;-) But you can change it with a console command!
If you watched the Trailer above, It's very old and not like the game is right now (I need to change the trailer)
vere iss de download link?
You need to Buy Revenge: Rhobar's myth on Desura. Then you can download and play it ;-)
I liked the look of the game. The environment looks nice.
Thank you! The next update will improve a big part!
Excellent! Looking forward for the update.
Several question :
1) How is the combat ? Is it something like chivalry medieval warfare ?
2) Will we able to create our own character ?
3) How large does the game world ? Is it similar to skyrim size ?
4) How many people are working on this project ?
1) There is no combat and no 'weapons', you have 4 spells to change the gameworld. No enemys, no combat
2) No
3) Media.indiedb.com
4) 1 Person (me) is working on this project. So a Gameworld like in Skyrim is inpossible but the current size is not to large and not to small.
if thare was no combat in this game then why is the game call'd 'revenge of the fallen' like with a name like that thare has to be combat and if thares no combat then how come you have a sword and the logo for the game a sheld if thares no combat really you guys got to think about what you put in and not in the game -Joe_D_Assassin
You may have to simply wait until the game is finished The name ;-)
The name makes sense, due to the Story. And why do you think the name should state that you have to fight? ;-)
Logo with Shield and Swords: Well the game plays in a castle. What is there more appropriate?