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RetroMomentum is a puzzle-game with advanced time and physics mechanics. You will have to find your way through the uncluttered levels of this world and discover its secrets. We wanted to offer a different solving approach of what we knew about puzzle-games, for this, we had to imagine a captivating theme while leaving to the player a margin of freedom and imagination. The result when we mess the laws of physics is mostly disconcerting and fascinating, and we will try to make it the most varied and entertaining as possible.

Post news Report RSS Newsletter 07/24

During these last days, we have improved the gameplay correcting some bugs that allowed moving to inaccessible places. In addition, we completed a few more levels and added a time shifting system that will make possible some handling errors for example. We are now working on the accessibility of the next levels. We also worked on some new gameplay ideas (triggers, specials objects & animations) and level design.

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Here is the complete list of what we worked on :

- About 3 new levels and some test ones

- New triggers (like buttons or areas)

- Gameplay improvements (mostly bug fixes and time shift)

- A simple save/load system

- Animations (moving platforms, elevators, doors & bridges)

The next things we are planning to do are :

- Again new levels

- A level chronometer with save

- Audio (ambient & fx)

We remind you that we are ready to send a build for those who want to test and give feedback to improve some points.


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