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RetroMomentum is a puzzle-game with advanced time and physics mechanics. You will have to find your way through the uncluttered levels of this world and discover its secrets. We wanted to offer a different solving approach of what we knew about puzzle-games, for this, we had to imagine a captivating theme while leaving to the player a margin of freedom and imagination. The result when we mess the laws of physics is mostly disconcerting and fascinating, and we will try to make it the most varied and entertaining as possible.

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RetroMomentum Demo Release

RetroMomentum Demo Release

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For this release on Unreal Engine, I tried to put together the basic features of the game.

Project revival

Project revival

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After a few years of nothing, I decided to restart the project from scratch, using Unreal Engine 4.

Newsletter 01/31

Newsletter 01/31

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Informations on development status and test demo release.

Newsletter 08/20

Newsletter 08/20

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In the past weeks, we have (despite the lack of news) worked hard in the context of the game. We decided to implement a full history including some details...

Newsletter 07/24

Newsletter 07/24

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During these last days, we have improved the gameplay correcting some bugs that allowed moving to inaccessible places. In addition, we completed a few...

Welcome on board !

Welcome on board !

News

Hello, in this post, I am going to present our work.