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What would happen if an insane wizard set up shop on a cursed island and decided to blend the dark arts of necromancy and ... nostalgia? They'd become a Retromancer. And you'd have to hunt them down; probably in some kind of intense, pixelated, twin stick shooter.

Choose Your Champion

Select one of four different characters to match your play style (or master all of them, to prove your skills): The barbarian is slow but sturdy, hurling massive axes towards their enemies and charging forward recklessly. There's also a lot of yelling. Deadly yelling. The mage keeps their distance and blasts foes with arcane bolts that steer themselves to the nearest target. Hang back and shred the air with razor sharp magical shards. The hunter darts in and out of combat, sniping at monsters with fast-firing and long-ranged arrows then darting out of the way. The cleric's greatest strength is their faith, which happens to let them fill the air with spheres of holy light that explode and tear apart the creatures around them. When their devotion is especially strong, they might even be blessed with free armor. No matter which you choose, you'll level up as you fight through the Retromancer's forces, gaining damage bonuses and recovering armor as you go.

Arm Yourself Against the Madness

Take advantage of weapons and power ups to deal more damage, fire faster, dodge enemies, and freeze monsters in their tracks. Unlock permanent upgrades between games that enhance each character's strengths: mages get even more rapid fire, clerics get more blessings from their gods, hunters become even more deadly at range, and barbarians yell louder than ever before!

Defy Death

A unique death's door mechanic gives you a fighting chance to come back from the brink of death. Even when your armor has been depleted, if you can survive without taking a final hit for a few moments, you'll recover and be able to continue the fight.

Enlist Your Friends

If the Retromancer is too much to tackle alone, you can recruit up to three friends in the local 4-player co-op mode. When you do have your friends with you, you'll be able to revive each other when you fall in battle, so you'll never be stuck fighting alone.

Survive The Journey

Battle through 30 stages spread across 6 areas on the cursed island of Qor, challenging a vast array of crazed monsters ranging from rats and beetles to sentient trees and extra-dimensional horrors. Endure a plague of locusts in the haunted woods, overthrow a cultist army in the ruins, surrender your sanity to the creatures of the Void, and kill the Retromancer.

Feature Summary

  • 4 characters to master
  • Unique death's door and multi-player revival mechanics
  • Up to 4 player local co-op
  • Both controller and keyboard & mouse support
  • Over a dozen weapons and upgrades to unlock
  • 30 levels spread across 6 areas ranging from haunted woods to a cosmic void
  • 3 dozen monster types to conquer
  • In-game bestiary with monster stats and details
  • Feats and achievements to earn
  • Leaderboards (play multiple loops in a single run to maximize your score!)
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This first patch to Retromancer addresses some minor bugs, and makes some significant balance changes to the cleric and the barbarian.

Many of the changes in this release were suggested by folks who have played the game -- thanks for all of your feedback!

Some quick highlights:

The cleric's attacks now do more damage, and they can convert enemy bullets into player bullets, which is especially effective against monsters in the later levels that fire bursts of projectiles all at once.

The barbarian's charge attack can now stun enemies, and can be used more frequently.

The difficulty of the last few levels has been adjusted, so they should be less of a slog.

And here are the detailed release notes:

  • [Community feedback] The first two power ups should now be unlocked automatically as intended, and you should no longer be able to dump infinite points into them
  • [Community feedback] Tutorial messages can now be toggled on and off in the options menu
  • [Community feedback] The cleric has been buffed:
    • All shots from the cleric now do 2 additional points of damage
    • When the cleric's shots explode, they will convert most enemy projectiles in range into new holy bolts
    • The cleric is now immune to the curse status effect
  • [Community feedback] The Barbarian has been buffed:
    • The barbarian is now slightly faster, moving at the same speed as the cleric
    • The barbarian's dash recovers more quickly (the cooldown has been reduced to 1.75 seconds from 2.00 seconds)
    • The barbarian's dash attack now has a chance to stun enemies (Some enemies are more susceptible to being stunned than others)
    • The barbarian is more likely to ignore damage
  • [Community feedback] The mage has been slightly nerfed
    • The mage's arcane bolts now do 1 damage, down from 2
    • The arcane rush upgrade now grants a 50% chance to get a rapid shot power up with any other power up, instead of a 100% chance
  • [Community feedback] The difficulty of the last 5 levels (The Void) has been adjusted
    • The total number of monsters in levels 25 and 26 has been reduced
    • The total number of monsters and the number of active monsters in level 27 have been reduced
    • Fewer eldritch hulks will now spawn in level 27, but it is now also possible for eldritch workers to spawn in that level
  • [Community feedback] The duration of the curse and confusion effects has been reduced
  • When resetting progress, the internal tracking of which levels had been completed was not reset, so you would receive achievements for any previously completed levels after completing the first level
  • When using the mouse and keyboard the arrow keys can now be used for character movement in addition to the WASD keys
  • Fixed cases where the victory screen was not correctly displayed at the end of the game
  • Fixed some spelling errors & typos
  • Updated character and upgrade descriptions to reflect adjusted abilities
  • Add some new pause / game over screen tips to reflect adjusted abilities
  • Added keyboard and mouse controls to the controls page and tutorial pop-up
Retromancer now available!

Retromancer now available!

News

Retromancer is now available for purchase from Steam, Itch.io, and Kartridge!

Retromancer Release Date!

Retromancer Release Date!

News

Retromancer will be available on Steam June 6, 2019 for PC and Mac!

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Retromancer
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Windows, Mac
Developer & Publisher
Spinfoam Games
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Style
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Arcade
Theme
Fantasy
Players
Single & Co-op
Project
Indie
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