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Resurgence deploys you in shoes of a young resistance member, who have escaped from Nova Prospekt thanks to one free man, and is willing to find his old friends in order to reunite and fight together for the future of the human race. Arrive at City 37 to help regain the throne from the falling empire of Combine and bring back the world we all knew at one point. Mixing the best of oldschool and newschool, Resurgence brings a breath of fresh air into the Half-Life universe with brand new storyline, new set of original characters, a whole new arsenal of weapons and it's own vision of future guerilla warfare.

Report RSS A Change of Pace

An update on our latest endeavors, the current state of Resurgence and what to expect in the coming months.

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Hello, long time no see! Yes, we’re back with another yearly update, this time a little bit later than usual but for a good reason. As it has been a tradition for the past few years, we have some bittersweet news to share so let’s dive right in.

First of all, let’s address the elephant in the room. The development of Resurgence has been a bumpy ride for a long time and due to the aftermath of the global pandemic which had varying levels of effect on our personal lives, we have decided to eliminate some of the stress by putting the project on hold. Perhaps it was a matter of time until that happened, but putting the project on the backburner felt like the only reasonable thing to do at the time. Don’t be mistaken, Resurgence is not dead. We are going to return to active development once we feel like we’re ready for it once again. For the time being, we decided to take it easy and focus on our own separate projects.

This is where some good news come in. Even though Resurgence might be resting in the back room right now, it doesn’t mean that we won’t have some content to share with you. We have launched a new Add-Ons section on our website dedicated to smaller projects made by members of our studio, and we’re kicking off with 2 older mods of ours right away: Tour of Duty Extended for Counter-Strike: Condition Zero aswell as Aftermath: Source for Half-Life 2.

On top of that, the new project announcement: Half-Life Arena. Ever wished you could re-live the old LAN-party days of Half-Life 1 multiplayer with friends? This is exactly what Arena aims to deliver – a small, action-packed and chaotic deathmatch tailored for 2-8 players. Comes with a new array of maps and weapons aswell as a bunch of additional QoL tweaks and bug fixes powered by BugfixedHL. Stay tuned for more details closer to the release date of version 1.0 – coming November 26!

So, this is for toda- wait… No, it’s not! We’re also finally launching a Discord server! Join to hang out with us, be notified of the latest news from the studio, talk about Half-Life or in fact any other game as we’re starting a gaming community of our own!


Okay, now we’re done. There is more content and announcements we’re going to share with you in the coming months so stay tuned, in the meantime, I hope you’re all safe and sound, have a good day and a great weekend.

See you around!

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FlippedOutKyrii
FlippedOutKyrii

Interesting to seeing CZ SP Map's! But Aftermath Source from that link appears to have come out 7 years prior?

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JackOfBlackPhoenix Author
JackOfBlackPhoenix

Both of these are actually old projects of our members (CS:CZ mission pack was designed back in 2017) which we simply chose to re-visit as part of our new Addon page in order to show a small chunk of our past. Everything from there on, including Arena and some other small projects which are going to be announced in the coming months, is brand new (sorry for the confusion)

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