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(Project Succeeded by Residual Breath : This page serves as an archive) It is 202X Recovered Era, and it has been decades since anyone has heard from the distant world, Obstratsky. No one knows what happened to the thirty or so colonies that were once active. You are a scavenger who has signed up with Mercury, a scavenger corporation. You seek out “holy grails” guarded by phenomena, both the believable and the bizarre. This isometric shooter with light RPG elements focuses on gameplay centering on the player’s fragility, with no leveling or skill tree to give them a leg up. Only resourcefulness and careful planning will help the player overcome threats that react to previous encounters.

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Report RSS Pixel Art Proof of Concept (view original)
Pixel Art Proof of Concept
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Description

The creative lead was hesitant to pixel art, afraid of something too abstracted that would make the character's equipment hard to read outside labels in the inventory/ui system. The asset artist created this proof-of-concept to show what style/resolution he was going for.