Thanks for voting and helping Renkinjutsu on it's quest to become the 2020 Indie of the Year. You are now in with a chance to score some free games. Help this game secure more votes by embedding the widget (or link) we have included below on your favorite sites.
Don't forget to check out (and vote) for other amazing games in contention. Here are some recommendations:
You may play a 2-level demonstration of Renkinjutsu's puzzle engine using microemulator (a Java-based mobile phone emulator suitable for testing J2ME applications). The demo is available at oddnetwork.org.
The rules are simple:
Use your arrow keys to move around, or use the emulator's keypad. Using the "Soft 1" button (to the left of the directional pad in the emulator) will reset the level in case you have painted yourself into a corner.
Also, so you know, we are currently working on a level pack to finish out the game. A title screen, graphical transition screens, sound effects, and other "finishing touches" will be an afterthought (if they are included at all). The aim of this project was to make a playable puzzle game with decent graphics while maintaining a miniscule file size.
Too many mobile games these days boast file sizes above 500k--and it's usually due to cruft like sound effects and visuals to detract from the player's realization that the game-play is substandard. The focus of Renkinjutsu is entirely on the underlying game itself, with baseline sprites to keep it from looking like a perpetual work-in-progress.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.