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REFUSION is a fusion of FPS and RTS game genres with great emphasis on multiplayer.

Report RSS How we create REFUSION #07: Tempelton

From now on we are going to talk about creation of in-game objects. First several episodes will describe creation of ground units. In following episode you can take a deep look on how Tempelton was born.

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Tempelton was one of our first units, which we designed and eventually built. It falls under the basic ground unit category and is created in the basic ground units factory.

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

Tempelton is a transport vehicle, which can transport 12 passengers altogether, including driver and gunner. Ten soldiers sit inside two boxes, 5 on each side. They can attach their gun into the small window and fire from the cover, offering the vehicle a side cover.
How we create REFUSION #07: Tempelton

When the vehicle is halted, the driver can rearrange these boxes so that the both of them aim at the same side. One box is lowered to the ground while the other slides throughout the vehicle to the other side and locks itself onto the first one, meanwhile the soldiers in the moving box turn 180 degrees and attach their guns to the other side of the box. The result is firepower of 10 well covered soldiers concentrated into one direction.
How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

The gunner sits in the upper part of the vehicle and controls cannon with higher caliber but lower cadence, which can be upgraded to a rocket launcher or grenade launcher. Both driver and gunner can also fire countermeasures.
How we create REFUSION #07: Tempelton

The driver uses integrated console to control the vehicle and the utter system.
How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

Tempelton is capable of slow swimming, it uses smoke screen, is accessorized with camouflage technology and countermeasures against guided missiles and is upgradeable in different directions of specialization.

Here are few screenshots of the modelled and textured unit:
How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

Here is Tempelton placed in the game:
How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

You can Pre-Order REFUSION at Refusion-game.com

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Elementalist
Elementalist - - 732 comments

That's pretty fantastic looking! I like the design with the gunboxes being able to move to one side or the other.

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