• Register

Refactor is a physics-based platformer taking elements from classic Metroidvanias. Placed in a world that is a puzzle itself, you can literally turn the world upside down by rearranging the map and building your own pathways through the game. Uncover secrets, acquire new abilities and upgrades, and discover where you fit in the world.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

After a year of quiet development and refinement, we’re proud to announce that Tetropolis is back with a new name: Refactor. We’ve taken all of the feedback that we received over 2014 from our fans and have taken the time to improve the game and craft an experience that meets our own high expectations. Using the time given to us, we filled a lot of gaps in the game and focused on making the core gameplay experience as enjoyable as possible. Staying true to our original vision, we’ve maintained the sense of discovery and joy of experimentation that was found in Tetropolis.


So what has changed in the past year? Aside from the name, the biggest difference in Refactor is that we’ve swapped out the falling-block puzzle influence in the game with our own custom tetromino puzzle game. We wanted to be able to differentiate ourselves from any existing brands and remove any potential confusion. In creating our own tetromino puzzle game, we were able to produce a something that worked exactly like the map puzzle component of Refactor. Using this new puzzle game, we are able to teach players how to interact with the world through a much simpler approach.

The final bit of big news is that we’ve partnered with Sony to bring Refactor to the PlayStation 4! Not only have we made it through Steam Greenlight, PS4 owners everywhere will be able to play Refactor at the same time it launches on PC! For those of you who are excited for our PC release, head on over to our Steam Store page and add Refactor to your wish list! For our PS4 community, we’ve written a nice introductory post over on the PlayStation blog about the new face of Refactor which you should go check out. We’ll be providing additional information on the new gameplay mechanics and systems we’ve introduced in Refactor on our own blog so don’t forget to check back soon!

New Trailer and Development Update

New Trailer and Development Update

News

It has been a few months since our last update and we certainly have a lot to share! We’ve been hard at work on Tetropolis since PAX East finalizing...

Tetropolis to be playable at PAX East 2014

Tetropolis to be playable at PAX East 2014

News

The Indie MEGABOOTH lineup for PAX East was recently announced and Tetropolis is proud to be featured in the Indie MINIBOOTH!

Tetropolis to be at GDC in the Indie MEGABOOTH Showcase

Tetropolis to be at GDC in the Indie MEGABOOTH Showcase

News

On Friday it was announced that the Indie MEGABOOTH will have a presence at GDC next month bringing 15 different titles to the convention. Tetropolis...

Introduction to the Mechanics of Tetropolis Part 2

Introduction to the Mechanics of Tetropolis Part 2

News

As a follow up to our first post detailing some of the core mechanics of Tetropolis, we would like to cover the most important mechanic of the game: control...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @nextgenpants

RT @ShiftingBits: Finally got better GIF recording for Refactor! Now you can see what a Tetroidvania *actually* looks like.… T.co

Oct 11 2021

RT @ShiftingBits: Refactor used to have physics based animations for cutscenes. We had controllers that move and jump the characters… T.co

Aug 18 2021

RT @ShiftingBits: Been working on finalizing the UI in Refactor this past week and it's coming along nicely! The problem with a proje… T.co

Apr 8 2021

Bob is live on Steam! Come chat about Refactor and get a gander at some of the later game mechanics! #metroidvaniaT.co

Jun 19 2020

RT @IndieWorldOrder: We know our #IndieGame fam is buried deep, so #IndieWorldOrder wants to try & help as many as we can. ♥️ ▶️Linkup… T.co

Jun 18 2020

It looks like we're unable to stream to Steam (Twitch works fine, Steam does not). Maybe it'll start working again… T.co

Jun 18 2020

Refactor is participating in the Steam Game Festival and you can play the demo right now! It's only going to be ava… T.co

Jun 16 2020