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Red March is an innovative indie RTS game. We aim to implement a combination of old-school RTS gameplay on large scale maps, showing realistic battles and using an immersive storyline to capture the feeling of the last world war. Concieved as a cure to the recent trend of oversimplification of strategy games and the dilution of their portrayal of war, Red March intends to combine the fast-paced and frantic gameplay of old-school games, such as Command and Conquer, and combine it with the innovative concepts of more recent games which have become standard, such as infantry cover systems and destructible scenery.

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OmegaBolt
OmegaBolt

Very cool!

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Dutchygamer
Dutchygamer

Reminds me of Supreme Commander's T3 Cybran Mobile artillery. I approve.

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jfpoliveira12
jfpoliveira12

Multiple track vehicles have been done to dust by C&C3 and RA3. This concept is interesting, and Im not telling you to cahnge it. Its just that I would really like for there to be more wheeled vehicles, be it all- terrain vehicle or truck based, like in real life, where there are plenty of them.

Its just a thought, I like that it must deploy to fire, hope that it works like in TS and RA2, rather that in Generals (Nuke Cannon) or C&C3 (Juggernaught and that Nod Artllery whose name I cannot remember). What is up with the constant undeploying and redeploying every time I want them to fire in those games?

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Description

The UN Self-Propelled Howitzer and Pact Sukhoi 23 Fighter-bomber, both drawn by the fantastic TheXHS!

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