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Red Alliance is FPS story-line based game that started its development back in 2012. The game takes place in an Eastern European country where a weak government was taken down by a group of Oppressive Units. The new leaders of the country brought up new rules, pressuring the citizens and limiting their actions, restricting them to do anything against the new government. Everyone who opposes the Oppressive Units or the new brought up government is put in a high security prison. Player was one of the many citizens who tried opposing the new government and was imprisoned. Gameplay begins with player making his escape and making his way to the resistance group "Red Alliance" that is fighting against the new government and liberates the citizens.

Report RSS Red Alliance is released on Steam! - Red Alliance - Update 69

After 6 years of development Red Alliance is now being released on Steam! The game has received volumetric lighting, entirely reworked sounds in the whole game, improved gun play and more.

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Hey guys!

We are really happy to bring the news that Red Alliance is finally being released. The game has received a substantial amount of refinements in gameplay, sound and visuals since the last Update video. Below is a full list of changes as well an Update video itself.

Steam Store Page: Store.steampowered.com

Prison with volumetric lighting

Gameplay changes:
-Weapons have received more unique variants that can either be acquired by exploring or dropped from certain NPCs.
-A lot more scoped weapons are now present in the game.
-Explosions have been greatly optimized.
-Plastic and wooden objects can be set on fire via explosions,
-Destructible props's behavior has been improved.
-Now using Object Pooling which greatly optimizes run-time instantiation of objects.
-When Player is low on health and kills an hostile NPC, NPC will drop a small health pack that restores 5 HP.

City level with volumetric lighting

Visual changes:
- Implemented volumetric lighting in to entire game, mainly affecting exterior levels such as City and Mountains as well dense post-attack Prison environment.
- Scoped weapons now use a custom Red Dot Sight shader.
- New muzzle flashes and fire particles, both using distortion effect.
-TV screens now make a random glitch effect sound and play a glitch effect animation.

Flooded Storage area

There are a lot of smaller scale things that I have worked on but haven't mentioned. I would like to thank everyone who has supported the development of Red Alliance. Your support was incredible!


Is a cool game, I bought already, here's news too late... XD

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What good news!!!
I have been tracking your game right from the start here on Moddb/indiedb. And it was a pleasure to see it grow all these years. Simply can't wait to finally play the final game, did test it years ago though, a small part of it. So i am interested to see how the game did grow after that.

Congratulations with this awesome news and i hope many people will buy it!!


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RedAllianceGames Author

Thank you! :)

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