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Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

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A small WIP update on the MiG. More updates to follow!

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With the recent addition of the Chrono Tank to the game, a few strange things have been happening. It's been feeling a lot like 2006 around here, and we have another blast from the past for you!

Thanks to Sir Phoenixx (original modeler for most weapons/vehicles in the game), we now have the MiG and are currently working to get it ready for use. Fabian is doing some detail work on it, along with setting up animations for the landing gear!


As an added bonus, here's an early look at the MiG in action. Do note that it has no landing gear on this model, so take off and landing are a little funny!


ha ha ha VERY amazing work, I still love this classic project so PLEASE keep it up, really! <3

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Coolrock Author

Glad you love it! Have no fear, this project hasn't lost steam yet!

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Great, now Mig Eater is drooling...

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Is it possible to crash with MiG? Or do they follow helicopter logic?

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Red Alert: A Path Beyond
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