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Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

Report RSS Red alert 2: Apocalypse Rising Update

We have some new renders to show you all brought to you by the Red alert 2: Apocalypse Rising Dev Team. Ric especially has been putting a lot of work into the mod recently. Here are the renders! To see more visit our site at Or our Moddb profile at More coming soon One Winged Angel

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We have some new renders to show you all brought to you by the Red alert 2: Apocalypse Rising Dev Team. Ric especially has been putting a lot of work into the mod recently.

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D@rson07
D@rson07

Those are some tight models there, cant wait to see more!

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EdgeFilm
EdgeFilm

Good stuff, but, does that tank only have 280 or so degrees of turret rotation?

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NewMessageN00b
NewMessageN00b

That tank actually CANT move his turret

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[W3D]OWA Author
[W3D]OWA

Its meant to be that way. In Red alert 2, the mirage tank had a fixed turret. This tank will work well because we have a random tree generator script, so when it is not firing you will get one of four trees that are present on the map.

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pred_qwerty
pred_qwerty

man this stuff looks great i would really love to see something like this on renegade

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DeaftrapX
DeaftrapX

just how will that clone vat work? will it spawn a player_following bot?

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nameme99
nameme99

Deaftrap.... we where thinking of that and or just maken them stay and deffend the base...

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DeaftrapX
DeaftrapX

ok

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xocezert
xocezert

it looks great

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