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Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

RSS Blog 83

Blog 83 contains the first part of the Mod Overview (Infantry list and description) and a few other stuff.

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The long part of this blog (Mod overview #1) is way too long to be posted here, so I'm just showing a few stuff here then link you to the full blog.

New Flag Pole


Poggel decided to knock up this nice little flag pole for us, and he did an awesome job on that.
Of course, a flag of a country will be placed on this later!

RA2 reference:
flag pole

Flag pole in AR:
Flag pole modelled

Head over here to read the full blog.

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Red Alert 2: Apocalypse Rising
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W3D Hub
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Red Alert 2: Apocalypse Rising
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SAGE (Strategy Action Game Engine)
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