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Rebound is a pseudo top down bullet hell slasher heavily inspired by Nuclear Throne where you play as a demon swordsman progressing through waves of enemies by cutting them to dust.

You have the ability to dash, deflect and evade projectiles to help you survive and open a portal through to the next level. The enemies consist of aggressive assassins to tanky minibosses and an even tankier final boss on the final seventh level.

There are six levels plus a final boss with three different areas, each area introducing new enemies and level elements.

It challenges your ability to keep track of your character’s position while attacking at enemies and requires much perseverance to complete.

As my first project on Gamemaker Studio 2, I'd appreciate any kind of feedback and criticism. Hopefully I can improve on this and provide a more polished project in the future.

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Rebound-ActionArcade
Platforms
Windows
Creator
DrunkKitty
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Style
Genre
Arcade
Theme
War
Players
Single Player
Project
Indie
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