Razorlocks is a 3D platformer currently in development that emphasizes moving fast and leaping far. Core abilities include wall running, grappling, dashing, and spinning and can all be used to navigate levels in interesting ways.
Razorlocks has a new level, but not a new public update. The latest level will be available once the game has a public page on Steam, as I’m in the process of getting things ready for a presence on Steam’s storefront. My goal is to publish the page and new demo by the end of the year.
The game will also likely enter early access sometime next year, since I’ve been working on it for over two years and would like to see a bit more of a return on my work. Publishing on Steam will make it easier to gain an audience and have more people actually play the game. Future updates to the game builds will also likely be exclusive to Steam, since I’ve began integrating Steamworks features including online leaderboards.