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Ravager is a 2D Open World Platformer with 12 unique characters to ravage your way across the land. Each character has different upgrade abilities to fight against the army of Crows and Trolls, who are trying to unleash the Nidhoggr into the world.

Post news Report RSS Dev Log #1

I've started doing a Dev Log to write down what I plan to do and give everyone an opportunity to communicate with me.

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Hey guys, I hope you've all been having a great holiday!

I've decided to start a devlog to keep you guys up to date on the progress of the game. I'm coming closer to the end of the game and have finished building all of the playable levels. I may add more if I feel it is too short near the end. I still need to implement the bosses, story line and a few other small things. It shouldn't be too difficult but the bug fixes are becoming a hassle.

At this moment in time there are 20 playable levels, each large and extensive in the massive open world. There is still so much I want to add but being a solo coding and art team it is rather difficult. Luckily I have a talented individual creating some incredible sound tracks for me.

In the upcoming weeks, I will be finishing up the health bar and the demo to release as well as trying to finish the boxes to create an official trailer. Soon after, the game will be going up on green light and I will need all your support for that.

Overall, progress is good, but slow. I hope you all like the game so far and any feedback or advice or ideas are welcome. Comments really help support and inspire me so please leave one on the page!

Last thing, I did change my studio name. Its an implied dedication to someone, long story.

Thanks, Horse Beverages Studio (Nikhil Tailor)

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