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Hi everybody, The game is called “Kafka, episode 1: Ravachol” and as the title said, it’s based on Franz Kafka’s life. The very famous European writer, known for his novels like The Trial. In this game, and this first episode, you’ll live the life of Franz Kafka from his birth to the primary school. The major part focuses on a normal day with a lot of struggles. The gameplay is a mix of a point and click (items, inventory) and a visual novel with a lot interactions and multiple choices. The core gameplay is the dialogues. Each dialogue is like a fight. You have to choose between several reactions like “to lie”, “to be honest”, “to be rude”, etc. But, be careful, each choice has consequences. You don’t have a life bar but a “mental health bar” or a “depressed bar”. Each interaction has a consequence on your happiness, or sadness, so think before clicking everywhere.

Post news Report RSS The navigation system

In this article you will discover the navigation the system of the game.

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Hello everybody,

Today I would like to talk about the navigation system in the game. It consists of the using of a diary. The young Kafka is oppressed by his father, a very strict man. So, each day, the father gave to the young Kafka a list of things to do in a diary. A way to control his son and to try to give him small responsabilites, step by step.

Through this system, the player will see, play and live the different events of the young Kafka in a normal day…or not. The system is simple, a diary and a hand. You can only choose the event which is not in grey.

After each scene, when it’s finished, the precedent mission will be barred and unplayable.

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