The open beta should be released next month! I'm just working on the AI (see the latest video) and some touches on the visuals.
Some plans for after the beta release are to work on the framerate. Right now it doesn't go above 30 because there's so many objects to keep track of. I'm also thinking of adding randomly generating buildings, along with reworking the random generation system.
If you have an idea, please comment, and I hope you enjoy the game!
UPDATE: Turrets have been completely removed from the game. Sorry if you wanted them, but they were lagging out the game and it was a mess programming them. Instead I'm making it so you can pick up dropped weapons from your enemies.