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The game is built around the idea of creating a vibrant and competitive multiplayer experience for two to four players simultaneously. Quit Your Cubicles boasts ten quirky levels each consisting of their own unique puzzles and obstacles. The game combines dynamic audio with a retro geometric graphical style using colourful block graphics to enhance gameplay. It was developed using C# in Unity Engine, for touch devices.

Post news Report RSS Quit Your Cubicles Released!

After about 24 hours (plus some) of intense coding and a blood alcohol concentration of 0.24, Quit Your Cubicles is released!!! Download and enjoy the mutiny...

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Without any further ranting here is the link:
Play.google.com

We spent some time polishing the game and fixing some bugs. We also added custom made sound effects. Each player plays a different instrument depending on the speed of the player. That creates a unique sound track for the game each time you play, depending on how you move around and how many people play with you.

We could test it on a view devices and it seemed to work fine. The game is 100% free and we won't annoy you with pop-ups that urge you to buy the newest virtual wig for your character. We plan on a premium version with single player leaderboards and network multiplayer to allow players to compete all over the world. We decided to go for Android first and see what happens, but if we get some good feedback, we might also port it to iOS.

So please give us some feedback or suggestions. Just leave a comment here or mail us ( QuitYourCubicles@gmail.com ). There are tons of different Android devices out there and we do our best to make it work for you, but we work on this in our free time so it might take a while until we can fix a problem. We will do our best though to provide a fun experience for everyone.

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