• Register

Quarries of Scred takes place at QuarryFest 2215 - players take upon the roles of Bob, Rankles, Crabbens, Bathory and Ruby as they vie to win the greatest competition of the festival. QoS2QQ takes the puzzle based gameplay of QoS1, and throws players against each other in nonviolent competition!

Description

Test build for QoS2QQ - new to this build are AI (can be turned on by pressing F1-F4 at the player selection screen!)

Preview
Feedback Build - 2015-10-03 01
Post comment Comments
ForkandBeard
ForkandBeard

Just downloaded having seen your tweets musing about it.

Sorry to say I couldn't figure out the controls. On the player select screen F1 F2 F3 F4 didn't toggle AI. Pressing Z let me join as Player 3 but then I couldn't change colour etc...

Sometimes the menus say 'Tech' to continue, but I had no idea what the 'Tech' button was. The Readme.txt says L but that didn't work, Enter worked but then some menus say Enter to continue. Just right confused...

I'm sure I'm being dense, but what are the controls?

(also said 'Update available' but I'm sure I've got the latest version).

Reply Good karma Bad karma+1 vote
NobleKale Author
NobleKale

That'd be because I forgot to include the key guide in the feedback build. The final version will include a manual, but I think you've raised a good point which is that I need just a keys refresher screen or something when people fire the game up

I.imgur.com <-- key guide
I.imgur.com <-- gamepad guide

Reply Good karma+2 votes
ForkandBeard
ForkandBeard

Love the presentation, the graphics are awesome!

Having not played the first one, I found just navigating the environment pretty tough. Felt like the other players (AI) were a bit irrelevant I was just battling the quarry, if that makes sense. I guess that's probably by design but personally I think I'd prefer a 'softer' quarry to increase the opponent focus...

It has a lot depth though, and some interesting mechanics, and great art, keep up the good work!

Reply Good karma Bad karma+2 votes
NobleKale Author
NobleKale

Yeah - there's some signage that's meant to accompany the game (and will be there for our PAX Aus booth) just to lay out the physics, if nothing else and get people prepped for the game a tad faster.

Getting the players to 'matter' to each other is a bit hard, but I think the more players go up against each other, the more cohesion will build. Certainly, there's a few things I can do with the bots to push em a little bit more.

<3

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags