Hello again,
Lots of action has taken place over October (Main Pule Theme and Level Music made and all of Pule Missions complete) and here is the change log!
- Loads of new awesome music has been added (Loving the software and the feel the music adds to the game)
- Added parallax scrolling backgrounds (The plain background was going to be changed so I did it now)
- Stars now allow player to re-gain health (Security was draining your health a little too much and not being able to regenerate health meant you would have little health to continue with)
- Added an options page (This allows you to control the gameplay experience)
- Added volume control (This is in the options page to control the games overall volume)
- Added a credits page (Nothing is in this at the moment, the page is just a place holder)
- Added a tutorial page (Same as credits, just a place holder. But I will work on this as soon as I have finished the Pule Missions 100%)
- Pule Missions 1-15 Complete (Done with these levels now :)
- Added cool new animation to the title screen (Introduction is still a placeholder but the transition is looking sweet)
- Reconfigured to the title screen (It just works nicer now, not just a placeholder)
- Made a new logo (Getting more professional now)
- Begun work on the shop (Got a bit side-tracked but it was going to be done at some point to I done a bit now)
- Added some extra aesthetics to the title screen (Was awesome before, now it's even better)
- Programmed Peggis (Getting Peggis programmed now, ready to begin level creation again)
- Added new enemy Flare (This is a new enemy is introduced in the Peggis levels, flares ammo locks onto Peggis and deals deadly damage)
Check In Soon For More Info ;)