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Portal Of Mystery has now dropped here on Indie DB! Engage in a huge new content filled update including: a whole new world of mystery, a strange man of mystery, four new challenging levels introducing a whole new vibe to Pule, a strange information filled tablet for all your character, enemy and boss needs, a brand-new trophy system to challenge you and not to mention the truth behind Pule and the rest of the trio.

Report RSS Pule | October Development Update

Lots of action has taken place over October (Main Pule Theme and Level Music made and most of Pule Missions complete) and here is the change log!

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Hello again,

Lots of action has taken place over October (Main Pule Theme and Level Music made and all of Pule Missions complete) and here is the change log!

  • Loads of new awesome music has been added (Loving the software and the feel the music adds to the game)
  • Added parallax scrolling backgrounds (The plain background was going to be changed so I did it now)
  • Stars now allow player to re-gain health (Security was draining your health a little too much and not being able to regenerate health meant you would have little health to continue with)
  • Added an options page (This allows you to control the gameplay experience)
  • Added volume control (This is in the options page to control the games overall volume)
  • Added a credits page (Nothing is in this at the moment, the page is just a place holder)
  • Added a tutorial page (Same as credits, just a place holder. But I will work on this as soon as I have finished the Pule Missions 100%)
  • Pule Missions 1-15 Complete (Done with these levels now :)
  • Added cool new animation to the title screen (Introduction is still a placeholder but the transition is looking sweet)
  • Reconfigured to the title screen (It just works nicer now, not just a placeholder)
  • Made a new logo (Getting more professional now)
  • Begun work on the shop (Got a bit side-tracked but it was going to be done at some point to I done a bit now)
  • Added some extra aesthetics to the title screen (Was awesome before, now it's even better)
  • Programmed Peggis (Getting Peggis programmed now, ready to begin level creation again)
  • Added new enemy Flare (This is a new enemy is introduced in the Peggis levels, flares ammo locks onto Peggis and deals deadly damage)

Check In Soon For More Info ;)

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