Update:
The project is coming up nicely. For now I posted a simple video on youtube of the games integrated tutorial. Take a look, choose HD.
In the tut ship control is simulated via script. That makes it possible to add AI control to player ship - fake coop. I'm thinking about including it. What do you think?
Now for some info about the game itself and the project:
• The base coding is mostly done. That means:
• Game mechanics for 1 or 2 players
• Controls for two independent players on KB or Gamepad.
• Main menu functions. Options screen, ship choosing, scoreboard etc.
• HUD design and logic.
• Player and enemy states and logic.
• Saving data to disk and of options to registry.
• Etc.
I will update with my progress, and share some interesting tricks when I start getting closer to real builds.