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Become the Proto Hunter and destroy the Dread, the glowing creatures from another Dimension. Wave by wave, try to end their Chaos and Restore order. You are the Proto Hunter. A member of a deadly task force dedicated to defend. Equipped with advanced armor and weaponry to take down any in their way. The Dread are an unknown threat that are taking over various point of the galaxy. It is your job to take them out and protect the places being attacked. This is an early access version of Tempo Interactive's first game. Will be updated periodically. Developed in Unreal Engine 4

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Happy Halloween; The Troll Is Here!

Happy Halloween; The Troll Is Here!

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It is Halloween weekend and we have finally released "The Troll" Update for ProtoHunter! Also, we are finally doing a sort of "devlog" on Twitch. Bonus...

ProtoHunter's Summer; Weapons, Music, & Character Updates

ProtoHunter's Summer; Weapons, Music, & Character Updates

News

ProtoHunter has been constantly updated during the summer with new assets like weapons, characters, and more. ProtoHunter is constantly evolving as it...

ProtoHunter October Update & Cinematic Premier

ProtoHunter October Update & Cinematic Premier

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New ProtoHunter update! We also have a new cinematic trailer rendered in Unreal Engine 4. Plus, screenshots, 3D renders, and more!

Road To The Puerto Rico Games Showcase

Road To The Puerto Rico Games Showcase

News

The Puerto Rico Games Showcase​ presented by Yo Soy Un gamer & PRGDA will be showing off games like ProtoHunter, which are made here in Puerto Rico...

3-Part Devlog Series: "Marketing Your First Game (From A Marketer's Perspective)"

3-Part Devlog Series: "Marketing Your First Game (From A Marketer's Perspective)"

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Since indie game development lacks specific marketing content for indie games, here is a series where we share what we have done, learned, and plan to...

"ProtoHunter" Update 1.3 (22APR20)

"ProtoHunter" Update 1.3 (22APR20)

News

New update for "ProtoHunter"! Improved animations, UVs, and more. We are continually making sure the game improves, not just visually, but also in its...

"ProtoHunter" Got Recognized as "Game of The Week"

"ProtoHunter" Got Recognized as "Game of The Week"

News

Last week, a local Unreal Engine Community had "ProtoHunter" to be recognized as "Game of The Week"!

We Made Our First Sales! What We Learned?

We Made Our First Sales! What We Learned?

News

We already sold TWO copies of "ProtoHunter"! Also, what did we learn so far?