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Prosperous Universe is a massively multiplayer economy sandbox simulation in a realistic sci-fi setting played through a customizable expert user interface in your web browser.

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Looming Election Battle – development log #204

Looming Election Battle – development log #204

News

This week, we unveil a first look at the administration center and explain possible usage ideas for production fees. Plus, it’s now easier than ever...

Behind the Curtain – development log #203

Behind the Curtain – development log #203

News

Since the F2P launch, new players have been coming in every day, but some of them don’t stay. This week, we started working on finding out why that...

Post-Prelude – development log #202

Post-Prelude – development log #202

News

Friday’s Prelude update has introduced a couple of new features, most of them on purpose. The big news of this week: We’re bringing on a new game...

Prelude – development log #201

Prelude – development log #201

News

After a great livestream on Monday, the team jumped right back in to prepare next week’s update dubbed “Prelude”, which introduces production fees...

Development Log #200

Development Log #200

News

This issue of our development log doesn’t require a title: The number is enough to convey what it will be about. Julian is still on vacation today...

Full to the Brim – development log #199

Full to the Brim – development log #199

News

Prosperous Universe has never been more active than these past two weeks! What’s more, the game is starting to get some attention on Twitch.

The Gates Have Opened – development log #198

The Gates Have Opened – development log #198

News

With a big release and an even bigger influx of new players, this week has been a massive milestone in Prosperous Universe’s history. The team has been...

Thoughts on Free-To-Play – development log #197

Thoughts on Free-To-Play – development log #197

News

This week’s issue of our development log will be slightly different from our usual ones. Obviously, everyone on the team has been super busy with the...

Prosperous Universe is Now Free to Play!

Prosperous Universe is Now Free to Play!

News

Nine months after its initial publication, our browser-based sci-fi MMO Prosperous Universe is tearing down its paywall and letting everyone in for free...

Landing Gear Deployed – development log #196

Landing Gear Deployed – development log #196

News

Today, we not only unveil the date and release notes of the upcoming Free to Play update, but we already take a peek at what’s next content-wise: a...

Path to Freedom – development log #195

Path to Freedom – development log #195

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With the Free To Play update rapidly approaching, the team is working on a brand new trailer and already preparing to become nostalgic of the early days.

Recruitment – development log #194

Recruitment – development log #194

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This week has been mostly about one big thing: simulogics is hiring! If you are an experienced Game Systems Designer or Web Frontend Developer, you might...

Communication Filter – development log #192

Communication Filter – development log #192

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It seems this is a solo devlog this week! With the upcoming free-to-play release drawing closer I want to show you some of the features that have not...

Price Bands – development log #191

Price Bands – development log #191

News

In today’s devlog, we give you a first look into how price bands will work, and how the Local Markets have been doing since Locality went live.

The Wall Must Go – development log #190

The Wall Must Go – development log #190

News

The latest major content update isn’t even two weeks old yet, but the team is already eyeing the next, even bigger milestone: Free To Play.

Asteroid Day 2019 – development log #189

Asteroid Day 2019 – development log #189

News

t’s been a wild week. After releasing the Locality update on Thursday, the simulogics team spent the weekend at a hotel making plans for the next few...

Locality Update! – development log #188

Locality Update! – development log #188

News

Next week will be big for Prosperous Universe and its players: Locality, the biggest update since launch, will go live on Thursday! Plus, both Asteroid...

Breaching Contracts – development log #187

Breaching Contracts – development log #187

News

This week, we have made a major push towards the incoming Locality update, designing and implementing the options a player has for breaching a Local Market...

Trust Me – development log #186

Trust Me – development log #186

News

With parts of the team gone, it’s been a rather slow week at simulogics HQ. Nonetheless, Martin managed to get back to one of the most important changes...

Cash Infusion – development log #185

Cash Infusion – development log #185

News

With Michi on parental leave, Martin and Julian are keeping the ball rolling this week by applying for the new German games funding program. Everybody...

What's in a Name? – development log #184

What's in a Name? – development log #184

News

The Locality update has been pushed back a little in favor of several smaller features, fixes and balancing improvements. This week, the team continued...

Non-Routine Maintenance – development log #183

Non-Routine Maintenance – development log #183

News

Many little details affect the overall quality of any game. That is why this week, we’ve shifted our attention to numerous smaller improvements we want...

To New Frontiers – development log #182

To New Frontiers – development log #182

News

Today, we’d like to tell you more about the Locality update and then take you beyond, both in time and space, to the following one, which will attempt...

Selling Ads – development log #181

Selling Ads – development log #181

News

This week, we’re giving some insights into the differences between commodity exchange contracts and local market contracts, and the new cases the latter...

Under the Radar – development log #180

Under the Radar – development log #180

News

In this special edition of our weekly devlog, we’d like to take a moment and ponder the question of how to deal with cheating in Prosperous Universe...

Towards Convergence – development log #178 & Awarding contracts – development log #179

Towards Convergence – development log #178 & Awarding contracts – development log #179

News

Michi made a lot of progress on the upcoming Local Markets feature which in turn relies heavily on the Player Ratings feature. Martin was supposed to...

Awarding contracts – development log #179

Awarding contracts – development log #179

News

It is one of these rare times where we all took some time off to visit friends and family over the extended weekend. Nonetheless we ran a small server...

Heads up – development log #177

Heads up – development log #177

News

At the beginning of this week, Julian finally released the Honest Trailer to the world. In the meantime, Martin has finished an important back-end adjustment...

Productive destruction – development log #176

Productive destruction – development log #176

News

Hardly any feature has been requested more frequently than getting back resources for demolishing buildings, except maybe a second confirmation button...

Buy Local – development log #175

Buy Local – development log #175

News

In today’s devlog, we’re sharing numerous details on the upcoming local markets and the kinds of ads players will be able to post on them.

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