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You are a Research Engineer aboard a large vessel named 'Aurora', with a crew of 130.  Aurora has been tasked with finding new worlds to colonize and develop, and one day she finds one.  This unknown planet showed some interesting scans, ship wrecks; many of them, too many to ignore.  Whilst in orbit, an unusual burst of energy comes from the planet and envelops the Aurora.  Aurora loses power, lights go off and the humming sound of the systems fade, Now without power and in a destabilizing orbit, the Aurora is lost and you find yourself boarding the nearest escape pod. You launch, you brace, and impact into the planet.

Post news Report RSS Release of Prospect Alpha Demo v0.0.2

You, are Jesse Enner; a Research Engineer aboard a vessel called Aurora, tasked with seeking new planets to colonize and develop. Explore the surface of an unknown planet, survive its harsh weather conditions and find a way home.

Posted by on

Hello all,

The initial alpha demo release went swimmingly as far as feedback goes. There's a couple of YouTube videos out there that put a smile on my face and I'm glad the game so far is being enjoyed. I've put a couple of links to them below, one is English and the other is German. Thank you both for creating a video and letting me know your thoughts, I appreciate it.

1# 321Speile [German] - Youtu.be
2# SunzzGaming - Daily Videos! [English] - Youtu.be

I invite anyone else that would like to make a video of Prospect to do so. The feedback helps me a lot with development, and it's wonderful to see someone else playing my game.

Onto the next item, the new version of the 60 Minute Demo; v0.0.2. Below is a list of changes and additions that have been made to make the game a little more intuitive to those playing.


- Inventory now allows for item stacking; some items stack and others don't, such as consumables (Oxygen, Nutrients, Fuel & Power Cells).
- Improved the tooltips and context menus for all objects and items.
- Changed "Link to Suit-OS" to "Link to Map" in Drone context menu.
- Objects requiring connection to another will give a hint towards the required object in the target menu if none are found.
- Fixed the gravity bug causing Jesse to float and giving the impression he can jump. He cannot.
- Lowered the rate at which the Jesse consumes Oxygen and Nutrients, for an extended time between resource transfers.
- Changed "Siphon Resources" to "Transfer Resources" in the Escape Pod context menu.
- Fixed the issue with Context Menus not appearing when an object is interacted with.
- Added an improved pre-game menu and explanation of objectives to clarify what you need to do.
- Added some ambient music to replace heavy winds.
- Decreased visibility a little more by adding cloud coverage.
- Improved the crafting interface: Items you have are indicated in Green and those you don't Yellow.
- Changed the font in the crafting interface so details are easier to read.

Download for Windows now!

If you don't know them, the controls are:

- WASD to Move.
- Tab to Toggle Inventory/Map/Crafting.
- Escape to Toggle Pause.
- F to Interact when prompted.
- Mouse to Look.

As always, I appreciate the feedback. Please report any bugs of glitches you may find, no matter how big or small they are, they're still bugs.

Thanks for reading, lethal_d0se.

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