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Prometheus Wept is a party and action point turn based RPG set in a near-future, post technology Earth. The game offers hardcore squad-level combat, meaningful choices, deep character progression and an advanced crafting system. It is currently in early development, and is the third game by Timeslip Softworks, the developer behind Vigilantes.

Post news Report RSS Prometheus Wept Log Jan 2022: New mission, additional content and more!

This development log covers the work on Prometheus Wept for January 2022. The work includes the addition of extra objective to act 1 mission 1, the addition of act 1 mission 2, and the re-introduction of environment weapons, and a revision to the lethality system. As always, your questions and feedback are most welcome :)

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Hi!

Here's the development log for turn based RPG, Prometheus Wept, for January 2022. The focus this month has been on creating and adding the content for act 1.

In particular, an optional objective, to discover the source of the outbreak in the Drag, and the second mission for act 1 has been added, where you will encounter your first ally: a sociopath con man, masquerading as a preacher. Furthermore, all the groundwork is in place for act 1 mission 3, including an extra map which was created earlier this week.

Act1Mission3A

Act1Mission3B

Environment weapons have also been re-introduced, including an energy cell, which can be wirelessly activated by the protagonist to damage nearby enemies, and the lethality system has been revised.

Thanks for reading / watching, and if you have any questions or feedback, do let me know!

Take care,

Daithi

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