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Project Vague is a sandbox MMO environment in which players pilot space ships and travel a universe full of procedurally generated planets. Players will be able to harvest resources from asteroids as well as deposits located on the surface of planets and moons, which can then be used to construct bases and space stations.

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Description

Last night I found a bit of free time make more progress on the new landing system. The landing gear now "locks" down to the terrain underneath once the player has held down the thruster key for long enough, and conversely unlocks when they apply the up thrusters. This prevents the ship from pitching/rotating when on the planet surface and will be the first step in the process for exiting the cockpit. I've added some simple particle effects to provide visual feedback when the gear is locked/unlocked as well.