Project Shore (working title) is a single player tactical RPG in a low fantasy medieval setting, currently in development using Unreal Engine 4 for Windows PC platforms. You play as a newly-made leader of a mercenary company after an assignment gone wrong. Having barely escaped from a deadly encounter with a friend-turned-backstabber, and then another one with an unknown otherwordly force, you need to lead what is left of your squad through the times of tumult while searching for hidden truth of what had really transpired to you.
Showing off latest UI improvements, Crucible of Blood gameplay and dragons!
[devlog 5] project shore - crucible update
Fresh devlog talking about changes and improvements happening in Project Shore over the past month.
[devlog 4] project shore - april 2018 update
Fresh update talking about changes in Project Shore over the past few weeks. Spoiler: someone let the dogs out.
[devlog 3] project shore - of wolves and men (march 2018 update)
Updated alpha build of Project Shore which includes a number of improvements and bug fixes is now live! See description for update notes.
project shore alpha 0.1.1 is live
We're back with some good news about Project Shore. New upcoming game mode, reworked character art, and a loot system!
[devlog 2] project shore - february 2018 update
Hey everyone! We're happy to present the first playable version of our game Project Shore. Try it now!
project shore first public alpha is now live!
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