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Survive wave after wave of all types of foes alone or with friends in The Rust Bucket. Collect items along the way to aid you with the onslaught while you try to outlast anything you go up against.

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Add media Report RSS Initial Procedural Objects Work (view original)
Initial Procedural Objects Work
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Description

Many objects in Project: Rust Bucket will be either large or will appear many times in various places. Working with procedural world-space textures and in-editor vertex painting will drastically reduce time used in texturing. This is showing procedural asphalt on a spline-based road mesh.