December 15th Project Pulsation has been released on Steam.
And december 28, the game received its first update.
Here it is
"Thanks to your feedbacks we have implemented a bunch of fixes & improvements:
- STEAM TRADING CARDS ADDED!
- Slo-mo hints added
- Improved ligthing on first two levels
- Flashlight improved
- Fall-through-floor bugs fixed
- Oxygen and Checkpoints are now highlighted
- Small bugfixes
Thank you and enjoy your stay at 'Complex'."
Now, we have provide a new round visibility incentive on Steam.
You can also see one of the walkthrough game from the talented reviewer Fellow Player:
Congrats on the release, but i will be more critical on this because you are selling it, IMO the levels look very maze like, boxy and not like how a believable space station would look, the save station has no texture detail and a big SAVE text on it, IMO lazy design, the save station on Alien isolation or Dead Space are good sources of inspiration, neither have a floating text saying SAVE, to much darkness and uninspired lighting, for example i saw some spots where a big blue light illuminated almost all the room, again study alien isolation or some of the Alien VS Predator games for some good dark versus lighting inspiration.