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The Genesis Redux Project is a multiplayer Sonic the Hedgehog fan game based on the Blitz Sonic engine.

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The Initial Release

News

Here it is, after more than a year of development overall, and several months of development since the last update, I finally got around to finishing the initial version. Please keep in mind that this is by no means the last version, I'll be updating this from time to time. These updates could range from bug fixes, to new objects. You can download version 1.0.0 of the project here: Indiedb.com

If you have any problems with the first link, here's mirror of the file: Sonickid.org

For those who are interested; I've started a forum here on ModDB. If anyone has any issues with the game/engine, or if anyone would like to post their own modifications of the project, you can do so there.

There's also a wiki I started a little while ago. The wiki has pages dedicated to creating custom characters, setting up dedicated servers, and creating custom stages. So if you're interested in doing things of that nature, click here: Sonickid.org

Other than that, I've uploaded a video of version 1.0.0 on Youtube:


Updates: Version 0.9 - September 2011

Updates: Version 0.9 - September 2011

News 1 comment

A list of changes/added features since version 0.7.3 of the Genesis Redux Project. - Posted 9/1/2011

Multiplayer coding... Successful!

Multiplayer coding... Successful!

News 4 comments

The current version of the engine is: 0.7.3 - After a long while of raging, I have finally done it.

Well, I'm restarting the project...

Well, I'm restarting the project...

News 1 comment

A simple goodbye, and hello message to anyone who views this.

Current Project status

Current Project status

News 4 comments

An update about the development of the project. Please read the rest of the post.

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Genesis Redux Project - Dedicated Server(V1.0.1)

Genesis Redux Project - Dedicated Server(V1.0.1)

Server

A standalone version of the dedicated server. So, if you don't feel like downloading the entire thing yourself, but you want to host a server for other...

Genesis Redux Project - Version 1.0.1(Full)

Genesis Redux Project - Version 1.0.1(Full)

Full Version 2 comments

Here's the full version of 1.0.1, hopefully this will help with some of the problems people have been having. The things I've changed are as follows...

Genesis Redux Project - Dedicated Server(V1.0.0)

Genesis Redux Project - Dedicated Server(V1.0.0)

Server 1 comment

A standalone version of the dedicated server. So, if you don't feel like downloading the entire thing yourself, but you want to host a server for other...

Genesis Redux Project - Version 1.0.0

Genesis Redux Project - Version 1.0.0

Full Version

Here it is, after more than a year of development overall, and several months of development since the last update, I finally got around to finishing...

Post comment Comments  (0 - 10 of 33)
CometTheHedgehog
CometTheHedgehog

How would you transform into super sonic in the game?

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snapshot_
snapshot_

Collect 150 Rings and 7 Chaos emeralds then double jump

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CometTheHedgehog
CometTheHedgehog

how do u turn super?

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Igor47Grabar
Igor47Grabar

Why theres so quite .
Project closed???
Or freezed???

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truenightmare
truenightmare

so what happened to this game? is he just being quite?

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Jimbofox
Jimbofox

Me and my friends really enjoyed this game :)
thanks

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tnac001
tnac001

lol

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DarknessDudeTOB
DarknessDudeTOB

I like this game. Very nice, especially since I'm a fan of Sonic games. However, the issue I have is that, where is the option to adjust the Mouse Sensitivity?

-Thanks, DarknessDudeTOB :D

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Bogdyalive
Bogdyalive

Sup DD!
It's me LegoGuy24 from TOB!

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Jimbofox
Jimbofox

Hi there you two :) (Razgriz from TOB)

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ImmutableOctet Creator
ImmutableOctet

The controls menu is for quick changes to your controls, so you won't find it there. You should be able to find it in the "Mouse-Keyboard-Config.xml" file, which is in your "Configuration" folder. I had it insanely high because of a few things I was testing, so the mouse speed is 1000. But there's also "mouse_sensitivity", if you're interested in messing with the settings. I honestly didn't look too much into the input system for the original engine, so there's not a whole lot I can tell you about that.

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