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Hit detection Fix (Games : Persona Black; Vicious : Forum : Bug's and Issues : Hit detection Fix) Locked
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Oct 27 2015 Anchor

Took care of a major issue I was putting off which is hit detection, to be more exact the constant damage received that could cause instant death. Now there is a brief moment where you are invulnerable after being hit, this moment is still only a fraction of a second, I want to keep the gimmick of the player taking more damage dependent on how close they are to the point of impact.

This is not to be confused with enemies like rats hitting you repeatedly until you can counter fast enough.

this will be included in the Halloween weekend update.

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