Each team, consisting of 2 players each, has a boss character they are trying to protect. The goal is to destroy the other team's boss while keeping yours alive, fighting off the other players at the same time. Players choose from different playable character classes, like the swordsman, archer, and mage, to defeat the enemy.
Our finalized game that'll be demonstrated at the EECS 494 Fall 2018 showcase.
Our game is nearly at the gold release stage! In this iteration we've narrowed down our game mechanics and added some polish.