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Procedurally Generated Worlds

Completely procedurally generated worlds which can vary in theme, the terrain look, the level of complexity the nature, the colorness of the world, the weather and in a lot of other factors

Item Variation
There are currently several materials in the game which give each item different look, stadistics and passive abilities.

Procedural Objectives
In each world a main objective is given along several secondary ones, this objectives are procedurally generated and can go from defeating a boss to completing quests and variate in a lot of aspects.

Multiplayer
Multiplayer is a planned feature because It helps player complete each run with more advanced strategies. But let's be realistic who doesnt have fun playing games with friends?

Constant Updates
Project hedra is constantly under development and new updates

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RT @quaternius: Just released my first ever video tutorial! It would be lovely if you could take a look and let me know what you th… T.co

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I just love lowpoly #screenshotsaturday T.co

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RT @leereilly: @phi6 @unity3d Reminds me of one of my favorite #GitHubGameOff games, Neon Skylines by @Zaphyk:… T.co

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The other day I added SSR to the water in Project Hedra Store.steampowered.com #gamedev #indiedev #indiegames T.co

Oct 16 2019

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