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Indie 2D multiplayer arena shooter, where some little things shoot each other until one of them run out of lives.

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Dev Blog [#005] - New rooster of fighters, more visual effects and the dawn of physics

Dev Blog [#005] - New rooster of fighters, more visual effects and the dawn of physics

News

Development blog #005 for my upcoming game, Project Bullets. Here I'll show the new rooster of characters (replacing forever the square with legs), some...

Dev Blog [#004] - New Lighting Engine, new characters, graphics and more

Dev Blog [#004] - New Lighting Engine, new characters, graphics and more

News

Development blog #004 for my upcoming game, Project Bullets. Here I'll show my new lighting engine, as well as some new characters, changes in the visual...

Dev Blog [#003] - Character selection, menus and code

Dev Blog [#003] - Character selection, menus and code

News

Development blog #003 for my upcoming game, Project Bullets. Updates in menus, code, and the addition of a character selection screen.

Dev Blog [#002]

Dev Blog [#002]

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Development blog #002 for my upcoming game, Project Bullets.

Dev Blog [#001]

Dev Blog [#001]

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Development blog #001 for my upcoming game, Project Bullets.

[HELLO_WORLD]

[HELLO_WORLD]

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Well, that. Hey everybody, introduction to our game.