Project AXSX is a Sonic X-treme re-creation project started in 2006. What is Sonic X-treme ? Sonic X-treme was a cancelled platform video game in the Sonic the Hedgehog series. Early versions were considered for several systems until ending up as being developed by Sega for the Sega Saturn, with the intended release being around Christmas of 1996. We are not re-making X-treme as a carbon copy of what once was, but of how it could have possibly been like if it were finished.
A quick peak at Some of the process used to recreat textures for the Sand Gully tunnel
Made custom texture filter for photoshop.
Basically its purpose is to give back some details to textures that were found but scaled down within the leaked Xtreme texture pack that originally had bigger texture counterparts shown in magazine scans and Videos.
Many of the early shown Xtreme screens illustrated textures at 64 x 64 and 128 x 128 res instead of 32 x 32.
Now this is not perfect, but it sure does look closer to the original screens when applied to the models.
Would have kicked ass and saved a lot of fucking around time if the original content were leaked.
(no blur filter or enlargement filter was used in generating the larger sized textures,
basically I had scaled up the 32 x 32 texture using hard edges ( nearest neighbor (preserve hard edges ) in photoshop so that the pixels look remained as if it had not been scaled up.
Than I had applied my detail adding filter to that.
From top to bottom:
32 x 32 original leaked texture
64 x 64 the res I will be using for the stage I'm working on.
128 x 128 just to show it.