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Project Ascension is a puzzle adventure game about remotely manipulating the environment with the power of light. Each level introduces new and increasingly complex mechanics that alter the way you think about puzzles and progression. The game is currently in progress - most graphics are placeholders and are subject to change. It is mostly inspired by the dungeon design and perspective seen in the top-down Zelda titles such as A Link Between Worlds and The Phantom Hourglass.

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PROJECT ASCENSION
PROJECT ASCENSION
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PROJECT ASCENSION
Platforms
Windows, Mac, Linux
Creator
EMOTIONTHEORY
Engine
Unity
Contact
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Release date
Game watch
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Style
Genre
Cinematic
Theme
Abstract
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @emotiontheory

RT @mathemaniac: 100 drones coordinated into a stunning light show. Nice work @FireflyDrones! T.co

Oct 11 2019

I made a minimalist app on itch called Self-Love Lootbox. Collect inspiring messages to keep and share. Download… T.co

Aug 18 2019

RT @nomand: The game is inspired by @yannish's brilliant Blades of Grass among other influences. Yannish.itch.io

Jul 22 2019

RT @nomand: Last weekend I finished a #kiwijam19 game with @EmotionTheory It's a two player Duel Dash'n Slash.… T.co

Jul 22 2019

RT @nomand: Working on #kiwijam19 with @EmotionTheory. 3 hours to go! Made some rad environment stuff. #madewithunity #gamedevT.co

Jul 21 2019

RT @archillect: T.co

May 4 2019

RT @timsoret: Game developers, I encourage you to free yourself from the GDC hegemony, and to upload your own educational content… T.co

Mar 17 2019

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