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The PRIVATEER is inspired by classic sailship RPGs. The game is about adventurism, freedom, furious wind in sails, creak of sailship outfit and the Carribeans. Ahoy, pirates! In the game there is a conditionally-opened world and three game modes: land-based, nautical and a global map. The world consists of numerous islands of the Caribbean archipelago you can move within freely. You are to meet there small detailed locations with forts, settlements and jungles, short but exciting quests, non-linear dialogues, breath-taking secrets and treasure hunt, simple climb system, fencing, voodoo, Maya legends, local superstitions and beliefs - all that stirred up old feelings and inspired pirates of the 17th century. The PRIVATEER is not about magic or absolute evil, and the main hero is not a regular the chosen one. Thirst for blood, greed of gold, adventures or power, fight for freedom or loftiness and sacrifice - what choice will you make, Captain?

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Description

The scene has the global wind direction parameter which influences on trees swaying. Also surfaces getting wet are realized as well

Unreal Engine 4, Quixel, Metahuman

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