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Privacy is a narrative adventure set in a Dutch countryside villa and the next game from solo developer Jim Offerman.

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Visibility Culling in Privacy

Visibility Culling in Privacy

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This week I want to dive into a rather technical – but very important – aspect of rendering in Privacy: visibility culling. Visibility culling is...

Creating a single asset for narrative adventure Privacy

Creating a single asset for narrative adventure Privacy

Feature

Ever wondered what needs to happen before you can interact with a plant in a narrative adventure like Privacy? Read on to learn more...

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Privacy
Platforms
Windows, Mac
Developer & Publisher
Codalyn
Engine
Custom
Contact
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Homepage
Codalyn.com
Release date
Game watch
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