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Prague is a construction and management simulation game in which you're assigned the task of rebuilding a devastated village. Along to assist you on this assignment are two Elders, but these are no ordinary Elders. Though they are not from this world, they were here long before any of us. Prague features among other things a dynamic weather engine, a 24-hour day/night cycle and a mixture creation system for upgrading building and characters.

Post news Report RSS The Raincatcher

The Raincatcher is a structure in Prague which stores rainwater for later use whenever it rains.

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I've had this one for a while so it's not truly the latest structure in Prague. However, new water animation was added. When it comes to food, corn is king in Prague. Why? Because it's the only food source. Corn is also king because you can use the corn juice as a source of water. But I won't recommend using it to wash your hands or do any kind of cleaning. So corn as a source of water is very limited in its use. There has to be a better way. I introduce to you...

The Raincatcher

The Raincatcher


This structure, once built will store clean rainwater for later use whenever it rains. It's that simple. With a special add-on, the Raincatcher will even tell you how much water is in the soil so you can schedule your harvest correctly. Problem Solved!


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myles
myles - - 854 comments

Looks like youve got things working, although your hud is looking really big and and is in the way, is it possible for you to try and break it up a bit?

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ReflectiveLayer Author
ReflectiveLayer - - 19 comments

Interesting point. I kinda screwed up in the beginning by combining non-essential UI elements with essential ones like the minimap. So I need to untangle that an just leave the essential ones on the screen. Thanks for the input.

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Gen.Kenobi
Gen.Kenobi - - 2,080 comments

NIce dude! It's look amazing each update!

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nazfalas
nazfalas - - 541 comments

Nice work. You should work on the perspective a little, though.

Kinda hard to make out if the top of the building is facing upwards or downwards...if you know what I mean.

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ReflectiveLayer Author
ReflectiveLayer - - 19 comments

Yeah, I know what you mean. I made the mistake in the beginning to make the tiles run up/down instead of diagonal. So the ground doesn't seem to have much perspective. This is made worse when the buildings run up/down like the Raincatcher instead of diagonal.

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Dr.Nick
Dr.Nick - - 53 comments

Hmm I am quite interested in this

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