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* no micromanagement, focus on high level decisions not moving scout ships around
* fast paced, epic scale, turn based
* feel that you are the Emperor (audiences, appointing governors & admirals, edicts, rebels, assassination attempts, etc)

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Early Access v0.11 available


Version 0.11 has just been released. It's still not very playable, but... if you are an experimentator you might give it a try. Casual players are discouraged from trying that version (wait till Beta).

Features & changes:

  • Ground combat works
  • Redone economy (industries instead of buildings)
  • Audience - Emperor Poisoned event (always at turn 2)
  • Interface improvements
  • a lot of technical stuff you will not notice :)

pse screen v0 11

Imperial Communication Range.

pse screenshot v0 11 audience

"Emperor was poisoned" event.

pse screenshot v0 11 court

The imperial court & court factions.

You might get the EarlyAccess version here: PocketSpaceEmpire.com

Pocket Space Empire has been greenlit

Pocket Space Empire has been greenlit

News 1 comment

Pocket Space Empire - asymmetric, no micromanagement, Emperor focused PC strategy game has just been greenlit.




The game is on Steam Greenlight! (asymmetric 4X in space without micromanagement)

Crowdfunding: No micromanagement, asymmetric, Emperor focused 4X

Crowdfunding: No micromanagement, asymmetric, Emperor focused 4X

News 2 comments

Recently started the crowdfunding. It's a 4X in space for PC. The unique twist is focus on the Emperor, asymmetric gameplay and no micro.

Core Design Goals

Core Design Goals

News 5 comments

What the game is about (in addition to turn based, 4X, PC, space empire builder). The 3 most important design decisions.

LordArchibald Creator

The game has been released on Steam as Early Access.

All those who bought it via the official website got the steam key as well.

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