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Skydome is a team based action-tower defense game in development for PCs! It features 4 versus 4 online multiplayer matches, with tribes competing in a flying dual-arena complex.

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Introducing Skydome!

Introducing Skydome!

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Made by Brazil-based Kinship Entertainment, Skydome is a team based action-tower defense for PCs in the veins of Hero Line Wars! Check it out and let...

DEVBLOG: Groma – Part 8: Time to make everything function + SPLASH ART Final

DEVBLOG: Groma – Part 8: Time to make everything function + SPLASH ART Final

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Be welcome everyone! Today we will share a little bit of Groma’s implementation! This is the step where we grab everything we discussed earlier and...

DEVBLOG: Groma – Part 7: Voice, you hear? + SPLASH ART update

DEVBLOG: Groma – Part 7: Voice, you hear? + SPLASH ART update

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Hey everyone, what’s up? Today we will stick to the reigning kingdom of audio, we leave the land of sound effects and walk into vocalization! Where...

DEVBLOG: Groma – Part 6: SFX! 🔊

DEVBLOG: Groma – Part 6: SFX! 🔊

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Welcome! Today’s topic will be about sound effects, also known as SFX! One of the few parts of Skydome’s development that is not totally done in-house...

 DEVBLOG: Groma – Part 5: VFX & The chosen thumb!

DEVBLOG: Groma – Part 5: VFX & The chosen thumb!

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Continuing with our series about the creation of Groma — today’s post is about Visual Effects. The production of visual effects (also known as VFX...

DEVBLOG: Groma – Part 4: Animation

DEVBLOG: Groma – Part 4: Animation

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Hey everyone, how is it going? Today we’re continuing our talk about Groma’s production and development. In the past weeks we’ve talked about concept...

DEVBLOG: Groma – Part 3: Texturing

DEVBLOG: Groma – Part 3: Texturing

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Hello you all! We continue with our tour through the creation of Groma. Last week we talked about 3d modeling and today we will follow it with textures...

DEVBLOG: Groma – Part 2: 3D Modeling

DEVBLOG: Groma – Part 2: 3D Modeling

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Welcome all! How are you? Today we will get back from where we last left and we will walk into the incredible territory of the three dimensions.

SPLASH ART: Vote on your favorite thumb!

SPLASH ART: Vote on your favorite thumb!

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Hello everyone, everything good? As we discussed last week, we’re developing a splash art focused on Groma and the plan is to make it with your help!

DEVBLOG: Groma's creation and a new art piece!

DEVBLOG: Groma's creation and a new art piece!

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We begin our post with some news, today we’ll start a new devblog series sharing how a game character is created. In the coming weeks we’ll walk through...

DEVBLOG: There shall be light!

DEVBLOG: There shall be light!

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Hey, welcome! Today we will be talking about something that has major impact on our life, something that we usually don’t give as much credit as it...

DEVBLOG: User Interface

DEVBLOG: User Interface

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Hello! Another week, and as promised on our last post, here we are again with even more info on Skydome’s development! This time we’ll be talking...

DEVBLOG: How it all started

DEVBLOG: How it all started

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Welcome! The theme of our post today is to share a little more light on how it all started. How the idea, the concept of Skydome came to be. Back then...