• Register

Planets Gone Rogue! is my first “real” game currently in development for Android, Flash, and iOS (if interest is high enough to justify the conversion effort). It is a genre-mix that alternates between round based space exploration and action based combat sequences. The player controls the fate of his own home world as he equips and upgrades weapons of interplanetary scale to engage other planets in battle. Death is permanent and the player needs to start a new game in a fresh galaxy after losing his planet.

Post news Report RSS Planets Gone Rogue! Update V 1.10

An update has been released for Planets Gone Rogue!

Posted by on

An update has been released for Planets Gone Rogue!

Changelog V 1.10
Added 3 different difficulty settings when starting a new campaign.
Added a "custom" difficulty setting that allows you to configure some campaign parameters for a custom challenge.
The yellow "monetary incentive"-line will now only move to the right on the map, it is now not possible anymore to downgrade your planet to grind the low-difficulty planets for extra money.
Added an option to display the numeric health value of the planet during the battle
Flash only:
Added an option to change flash player draw quality. This setting will be remembered and reapplied every time you start the game.

Android only:
Removed the "darkening" effect on the planet in the status screen, status screen should load faster now.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: