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A game first designed with multiplayer in mind, as of right now you can host a server other players can connect and all of you can shoot eachother, of course this is just the barebones of a much bigger project, but it still took me about 6 months to make, specially planetary procedural generation. There are still a hell of a lot of bugs in the current game, next thing I'm making will be planetary orbits, my custom networking low level api with Unity, and some more things to do in the game other than just walking around, but hey, it's a start, gonna be a multiplayer sandbox game "hopefuly". I'm hoping to make a fairly large universe with my own local server, but those are just plans, not there quite yet, anyways I hope you enjoy what I've done so far :) NOTE: The different continents are not for connecting to the servers, those are just for teams and will ONLY change your color in the minimap when playing.

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Interstellar Survival 64

Interstellar Survival 64

Full Version 2 comments

Networking working fairly well, hope you all enjoy, and please leave some suggestions cause this game took me quite a while to make and I want to keep...